Kazumi
Fukuda

Publications

3D Scene Prompting for Scene-Consistent Camera-Controllable Video Generation

ICLR, 2026
Joungbin Lee, Jaewoo Jung, Jisang Han, Takuya Narihira, Kazumi Fukuda, Junyoung Seo, Sunghwan Hong, Yuki Mitsufuji, Seungryong Kim*

We present 3DScenePrompt, a framework that generates the next video chunk from arbitrary-length input while enabling precise camera control and preserving scene consistency. Unlike methods conditioned on a single image or a short clip, we employ dual spatio-temporal conditio…

Vid-CamEdit: Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry

AAAI, 2025
Junyoung Seo, Jisang Han, Jaewoo Jung, Siyoon Jin, Joungbin Lee, Takuya Narihira, Kazumi Fukuda, Takashi Shibuya, Donghoon Ahn, Shoukang Hu, Seungryong Kim*, Yuki Mitsufuji

We introduce Vid-CamEdit, a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view video data for training. Traditiona…

GenWarp: Single Image to Novel Views with Semantic-Preserving Generative Warping

NeurIPS, 2024
Junyoung Seo, Kazumi Fukuda, Takashi Shibuya, Takuya Narihira, Naoki Murata, Shoukang Hu, Chieh-Hsin Lai, Seungryong Kim*, Yuki Mitsufuji

Generating novel views from a single image remains a challenging task due to the complexity of 3D scenes and the limited diversity in the existing multi-view datasets to train a model on. Recent research combining large-scale text-to-image (T2I) models with monocular depth e…

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