Venue

Date

Share

Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation

Ryuji Imamura

Takuma Seno

Kenta Kawamoto

Michael Spranger

NeurIPS-2021, Deep RL Workshop

2021

Abstract

When humans play virtual racing games, they use visual environmental information on the game screen to understand the rules within the environments. In contrast, a state-of-the-art realistic racing game AI agent that outperforms human players does not use image-based environmental information but the compact and precise measurements provided by the environment. In this paper, a vision-based control algorithm is proposed and compared with human player performances under the same conditions in realistic racing scenarios using Gran Turismo Sport (GTS), which is known as a high-fidelity realistic racing simulator. In the proposed method, the environmental information that constitutes part of the observations in conventional state-of-the-art methods is replaced with feature representations extracted from game screen images. We demonstrate that the proposed method performs expert human-level vehicle control under high-speed driving scenarios even with game screen images as high-dimensional inputs. Additionally, it outperforms the built-in AI in GTS in a time trial task, and its score places it among the top 10% approximately 28,000 human players.

Related Publications

A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo

RLC, 2024
Miguel Vasco*, Takuma Seno, Kenta Kawamoto, Kaushik Subramanian, Pete Wurman, Peter Stone

Racing autonomous cars faster than the best human drivers has been a longstanding grand challenge for the fields of Artificial Intelligence and robotics. Recently, an end-to-end deep reinforcement learning agent met this challenge in a high-fidelity racing simulator, Gran Tu…

BeTAIL: Behavior Transformer Adversarial Imitation Learning from Human Racing Gameplay

RAL, 2024
Catherine Weaver*, Chen Tang*, Ce Hao*, Kenta Kawamoto, Masayoshi Tomizuka*, Wei Zhan*

Autonomous racing poses a significant challenge for control, requiring planning minimum-time trajectories under uncertain dynamics and controlling vehicles at their handling limits. Current methods requiring hand-designed physical models or reward functions specific to each …

Skill-Critic: Refining Learned Skills for Hierarchical Reinforcement Learning

RAL, 2024
Ce Hao*, Catherine Weaver*, Chen Tang*, Kenta Kawamoto, Masayoshi Tomizuka*, Wei Zhan*

Hierarchical reinforcement learning (RL) can accelerate long-horizon decision-making by temporally abstracting a policy into multiple levels. Promising results in sparse reward environments have been seen with skills , i.e. sequences of primitive actions. Typically, a skill …

  • HOME
  • Publications
  • Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation

JOIN US

Shape the Future of AI with Sony AI

We want to hear from those of you who have a strong desire
to shape the future of AI.