Authors

* External authors

Venue

Date

Share

d3rlpy: An Offline Deep Reinforcement Learning Library

Takuma Seno

Michita Imai*

* External authors

NeurIPS-2021, Offline RL Workshop

2021

Abstract

In this paper, we introduce d3rlpy, an open-sourced offline deep reinforcement learning (RL) library for Python. d3rlpy supports a number of offline deep RL algorithms as well as online algorithms via a user-friendly API. To assist deep RL research and development projects, d3rlpy provides practical and unique features such as data collection, exporting policies for deployment, preprocessing and postprocessing, distributional Q-functions, multi-step learning and a convenient command-line interface. Furthermore, d3rlpy additionally provides a novel graphical interface that enables users to train offline RL algorithms without coding programs. Lastly, the implemented algorithms are benchmarked with D4RL datasets to ensure the implementation quality.

Related Publications

Outracing Champion Gran Turismo Drivers with Deep Reinforcement Learning

Nature, 2022
Pete Wurman, Samuel Barrett, Kenta Kawamoto, James MacGlashan, Kaushik Subramanian, Thomas J. Walsh, Roberto Capobianco, Alisa Devlic, Franziska Eckert, Florian Fuchs, Leilani Gilpin, Piyush Khandelwal, Varun Kompella, Hao Chih Lin, Patrick MacAlpine, Declan Oller, Takuma Seno, Craig Sherstan, Michael D. Thomure, Houmehr Aghabozorgi, Leon Barrett, Rory Douglas, Dion Whitehead Amago, Peter Dürr, Peter Stone, Michael Spranger, Hiroaki Kitano

Many potential applications of artificial intelligence involve making real-time decisions in physical systems while interacting with humans. Automobile racing represents an extreme example of these conditions; drivers must execute complex tactical manoeuvres to pass or block…

Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation

NeurIPS, 2021
Ryuji Imamura, Takuma Seno, Kenta Kawamoto, Michael Spranger

When humans play virtual racing games, they use visual environmental information on the game screen to understand the rules within the environments. In contrast, a state-of-the-art realistic racing game AI agent that outperforms human players does not use image-based environ…

JOIN US

Shape the Future of AI with Sony AI

We want to hear from those of you who have a strong desire
to shape the future of AI.